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Progress Report
Small Talk
Epic of Serinor Dev Log

Monday, 4 February 2008

Gruedorf Update 10
Topic: Progress Report
  • Game Progress
    • Completed the Mental Dungeon
  • Design Changes
    • Staying at the inn now heals all characters in the hostels as well.

Next step, script the faction quest part of the dungeon.  This is another one of those "easy for the dev, hard for the player" dungeons.  Actually, I think most of my dark caves are like that.  It turns out not being able to see where you're going is kind of a big deal.  Who knew?

Picture tomorrow.  I promise.


Posted by Eldritch at 10:09 PM EST

Wednesday, 6 February 2008 - 3:59 AM EST

Name: "Ben McGraw"
Home Page: http://egometry.com

YOU ARE AT LEAST ONE DAY LATE WITH YOUR PROMISED PICTURE SIR.

 

Good _day_. 

Wednesday, 6 February 2008 - 10:30 AM EST

Name: "Syn"
Home Page: http://soulofthemachine.3host.biz/

Lol, I used to cheat with those. I had the map open in maped and would use it to navigate. Considering that serinor could completly wipe you out in one fight, it was a necessity. :<

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